Might there be a solution for maybe…
The Ogre Lord puzzle?
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]]>I’m still missing the handling of wildcards and 5xskuls, but if the problem doesn’t have neither, it finishes in about 1-2 seconds. (it doesn’t stop when the solution is found, so that’s the time to search all the solutions space)
I’ll probaby finish the first version, this week or so, and i’ll share it to the world.
Sumrnot, what do you mean by: adaptive cache of about 140,000 positions.
]]>Thanks,
Dave
]]>Featuring: (drum roll)
– GUI (win 2000,nt,xp) uses MaskBlt Not sure about Vista.
No Linux yet.
– adaptive cache of about 140,000 positions
– preemptive testing to cut down search space
– animation (Dammit,Jim. I’m a programmer. not an artist)
Give me about a week to track down some bugs and finish in-house, and if anyone’s interested I’ll post a link.
]]>Thanks
]]>..g..g..
..rmrr..
.gmgmmg.
sgrxyrgs
sybxbbys
bbgmggbb
syrxyrys
syrmyrys
consumes 100% cpu and hang for a long time
I’ve successfully solved orclord,orcmage with pqsolver, thanks
I am trying to use the pqsolver with limited success.
i use command prompt on Win XP and type
“pqsolver sandworm.pq >>test.txt”
but it stalls no error and does not stop until I break it.
Any suggestions?
Reg.
Arnar Æ
for(y = yc -1; y <= yc + 1; y++)
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